17The first person to present his case in court seems right, but when ◄someone else/his opponent► begins to ask him questions, it may become clear that what he said was not true.
18If two influential/important people are arguing, someone can settle the matter by ◄casting lots/throwing marked stones to decide who is right►.
19If you help relatives, they will protect you like SIM a strong wall protects a city, but if you quarrel with them, that will separate you from them like bars on a city gate separate the city from those who want to enter it MET.
20People are happy when they hear others say MTY something that is good, like they are happy when they eat food that is good MET.